-- GENERATED SPELL FOR [Flamewaker Healer] --


function spell0_11663(pUnit, Event) --@Shadow Shock,Self--
pUnit:FullCastSpellOnTarget(20603,pUnit)
pUnit:RegisterEvent('Sorts_11663', 593, 1)
end

function Sorts_11663(pUnit, Event)
local choix_sorts_11663 = math.random(0, 0)
if choix_sorts_11663 == 0 then
pUnit:RegisterEvent('spell0_11663', 1, 1)
end
end

function mob11663_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_11663', math.random(1500, 3000), 1)
end

function mob11663_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob11663_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob11663_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(11663, 1, 'mob11663_Action')
RegisterUnitEvent(11663, 2, 'mob11663_Leave')
RegisterUnitEvent(11663, 3, 'mob11663_Kill')
RegisterUnitEvent(11663, 4, 'mob11663_Die')
